Hacks.ĮSP and aimbot are nothing but technical knowledge, some time investment, tinkering and some basic mathematic.įlame is something different. If you want to go troll someone with technical aspects I tell you the truth now: Hacking warthunder is as easy as any other game, as long as we're not talking about Speed- / Reload- / Recoil- / Invisible- / Teleport- / etc.etc. ![]() ![]() Punkbuster looks for injected stuff and altered gamefiles aswell as monitors certain routes that could be used to read local memory / gfx drivers for use in ESP & aimbot hacks. Your pilot will die, pilots in WW2 weren't supermen. About the 1 shot 1 kill I mean what do you expect a 20mm hell even 30mm cannon will do when its hits your canopy of your aircraft. It is impossible to hack in this game unless the plug into the server itself and re code everything. ![]() Hacking can only be done from client side that is why Punkbuster is installed on your computer for Punkbuster supported games it scans your computer every few seconds when you're running a game that requires Punkbuster to run. MORE FROM WEATHER.You do understand a lot of this stuff is from the server. “If you see lightning followed by thunder right after,” he said, laughing, “you should not go outside.”ĭayeh presented his research at the joint meeting of American and Canadian geophysical societies in Montreal, Canada, May 3-7. “It’s not really just one loud boom that you hear.” Thanks to this research, maybe we’ll soon understand why.Īnd though it has little to do with the thunder visualization research, Dayeh is good-natured about answering one last question, whether thunder and lightning back to back indicates a storm’s close by. “People report hearing different types of sounds, clicking, cracking ,” he said. Next up, he said he hopes to answer more specific, detailed questions about these storm outcomes, for example how much electric current must be present for an acoustic signal to occur. Knowing this is feasible is probably the most important result of this experiment, practically speaking, Dayeh said. But they show something never before seen, a visualization of thunder. The images don’t look like much, a spectrum of yellows and greens and blues with curved lines in red marking the lightning. “It’s amazing.” When Dayeh says “close,” he’s not exaggerating: Launch operators are about 165 feet away from where the lightning hits the ground. “It’s actually a really good show when you’re so close,” he said. ![]() This turns probable lightning into a sure bet, and this particular experiment resulted in nine return strikes. Then, “right before nature takes its course, we shoot a rocket into the sky,” Dayeh said. At the International Center for Lightning Research and Testing at the University of Florida, they went outside in thunderstorm conditions, and with special equipment, monitored the air overhead for electric signals, indicating the imminence of lightning. What isn’t known, he added, are the “processes contributing to the thunder that we hear.” In other words, what part of lightning is strong enough to emit an acoustic signature?ĭayeh and colleagues took a seriously awesome approach to answer this question. Dayeh, a research scientist in the SwRI Space Science and Engineering Division, told. “Thunder is a direct consequence of a lightning strike,” Maher A. They wanted to understand the physical processes associated with lightning that result in those peals. Have you ever wondered what thunder looks like? With a little help from a rocket and triggered lightning, scientists from the Southwest Research Institute (SwRI) have for the first time ever created images of the booms, claps and rumbles of thunder.
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